Novel
Number of words : 60000
Percent of complex words : 6.7
Average syllables per word : 1.4
Average words per sentence : 11.7
READABILITY INDICES
Fog : 7.4
Flesch : 77.8
Flesch-Kincaid : 5.3
PEOPLE
Eric John Stark
N'Chaka, wild man of Mercury. The Dark Man of prophecy.
Simon Ashton
Stark's mentor and father figure. Reunited after finding him on Skaith.
Gelmar
Chief Wandsman of Skeg.
Baya
A Farer woman working for Gelmar.
Gerrith
Wise woman of Irnan, and prophet.
Yarrod
An Irnanese leader and martyr.
Breca
Halk's shieldmate, slain in battle.
Halk
An apostate Wandsman, now with Yarrow, a warrior. Breca's shieldmate.
Mordach
Chief Wandsman of Irnan.
Jerann
Irnan Council chief.
Kazimni
An Irnan military leader.
Amnir
A Komrey trader, that died in conflict with Stark.
Hargoth
Priest-king of the Towers.
Vasth
A Wandsman.
Kell a Marg
A leader of the Children of Skaith-Our-Mother. The Skaith-Daughter.
Fenn
One of the Children of Skaith-Our-Mother. A courtier.
Ferdic
One of the Children of Skaith-Our-Mother. A courtier.
Flay
The old Northhound king-dog.
Gerd
The leader of the Northhounds with Stark.
Ferdias
One of the Lords Protector.
Yetko
An Harsenyi.
Ekmal
An Ochar chief.
Jofr
Ekmal's son.
Ildann
Hearth-Keeper of the Hann.
Romek
Keeper of the Hearth of Ochar.
Klatlekt
Hairless, horny, four-armed and tentacled doorkeeper of the Fallarin.
Alderyk
King of the Fallarin.
Houndmaster
Keeper of the Northhounds at Yurunna.
Mika
The Houndmaster's favorite bitch.
Grith
One of Stark's Northhounds.
Tuchvar
From Tregad, an apprentice houndmaster.
Varik
A Farer boy.
Pedrallon
A red Wandsman Coordinator, disgraced for being pro-migration.
Sabak
Ildann's son.
Clain
A red Wandsman.
Delvor
Warlord of Tregad.
Welnic
Red Wandsman of Tregad.
Sanghalain
Ruler of Iubar, in the White South.
Morn
Comrade of Sanghalain, has the mind-touch.
Jal Bartha
A Wandsman.
Llandric
A Wandsman of Pedrallon's.
Penkawr-Che
A ship captain.
PLACES
Pax
The chief habitable planet of Vega.
Pax
The major city of the chief habitable planet of Vega.
Twilight Belt
Habitable zone on Mercury.
Skaith
A newly discovered world in the Orion Spur.
Skeg
The spaceport on Skaith.
Fertile Belt
Most of the Skaith population live past here.
The Barrens
Area of Skaith interior.
Worldheart
Where lies the Citadel of the Lords Protector.
Irnan
A city-state of Skaith in the temperate zone.
Izvand
A city in the Barrens.
Komrey
City-state of Skaith.
Bleak Mountains
A large range.
Witchfires
Mountain range near Thyra.
House of the Mother
Children of Skaith-Our-Mother dwelling.
The Citadel
Dwelling of the Lords Protector. Now a smoking ruin.
Yurunna
A strong city. Where the Yur are bred, and other mutations.
Orion Spur
Largely unexplored area of the galaxy.
Ged Darod
City of the Wandsmen.
Hearth of Hann
Where the Hann live.
Ennaker
Skaith name for a Star also called Fregor by those that live on its third world, and Chunt.
The Place of Winds
Where the Fallarin live.
Tears of Lek
A lake.
Tregad
A city-state, east of Irnan and north of Ged Darod.
Greath Sea of Skaith
An ocean to the south.
Iubar
A City-state.
CONCEPTS
Galactic Union
A democratic federation of star-worlds flung across half the Milky Way.
Three Ladies
A constellation viewed from Skaith.
Great Migrations
People moving because of the changing conditions on Skaith.
Dark Goddess
Deity worshipped by the Outdwellers.
Great Wandering
When more of Skaith was nomadic.
Strayer
A god with a hammer.
Skaith-Mother, Sea-Mother, Sky-Father
Skaith deities.
ORGANISATIONS
Ministry of Planetary Affairs
Simon Ashton's employer on Pax.
Mercury Metals and Mining
Stark's parents worked here when they were killed.
Galactic Center
Based at Pax.
Lords Protector
Skaith Rulers. Heads of the Wandsmen.
Wild Bands
Groups of bandits.
Diviners
Children of Skaith-Our-Mother priests.
Earth Police Control
Ashton's old employer when he found Stark as a boy.
Lesser Hearths of the Seven Hearths of Kheb
A suffering group of lesser tribes.
RACES
Harsenyi
Nomads.
Farers
Wanderers and hedonists.
Children of the Sea-Our-Mother
Ocean dwellers that find people tasty. A genetic hybrid experiment that is reverting.
Little Sisters of the Sun
Desert altered humans.
Children of Skaith-Our-Mother
White furred people, genetically modified.
Wandsmen
The ruling class of Skaith.
Irnan
One of the migrating peoples. Have applied to emigrate off the dying planet via the Galactic Union.
The Ochar
A powerful tribe. The First-Come.
Yur
The Well-Created. Strangely modified beings.
The Fallarin
A winged people created through mutation. Flightless, but psychokinetic.
Hann
A Lesser Hearth tribe.
Marag
A Lesser Hearth tribe.
Kref
A Lesser Hearth tribe.
Thuran
A Lesser Hearth tribe.
Qard
A Lesser Hearth tribe.
Thorn
A Lesser Hearth tribe.
ANIMALS
Northhounds
Large intelligent telepathic canines.
Runners
Monsters that prey on people in the desert storms, very strong.
Swiftwing
Sky-piercer. Wind-rider. Lightning-brother. A bird of war.
Tarf
Servants of the Fallarin.
TECHNOLOGY
Water of Vision
An Irnan tool of foresight.
MEDIA
Hymn of Life
Song of the Little Sisters of the Sun.
VEHICLES
Planet hopper
Small transport craft from a spaceship used for in atmosphere travel.
Arkeshti
Penkawr-Che's ship.
The second part of the Skaith trilogy follow directly from the first. Stark has turned the Citadel of the Lords Protector into a flaming ruin, and now leads a pack of Northounds - the most powerful creatures on the planet. With Ashton at this side this allows him to attempt to put together more forces and alliances that can oppose the Wandsmen and their feudal grasp on power.
He travels to other places than in the first, to the tribes of the Lesser Hearths, and the Fallarin, and uses some lateral thrinking to help the former take down the Ochar, who work for the Wandsmen.
With new allies, he also has to break the hold the centre for mutation Yurunna has.
Finally, he needs to get Ashton off planet, with some envoys, to try and get some high tech aide via politics, in case things turn ugly back on Skaith, where he has decided to stay.
4.5 out of 5
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