Showing posts with label mars. Show all posts
Showing posts with label mars. Show all posts

Saturday, April 3, 2010

Shadow Over Mars - Leigh Brackett

Novel

Number of words : 40000
Percent of complex words : 5.7
Average syllables per word : 1.4
Average words per sentence : 9.6


READABILITY INDICES

Fog : 6.1
Flesch : 80.2
Flesch-Kincaid : 4.5



CHARACTERS

Richard Gunn Urquhart

Rick, man with a destiny, and ability to cast a long Shadow.

Llaw's grandmother

A seeress who forsees Rick's destiny.

Karadok

Ancient Martian king of Ruh.

Beudach

Chief of the fighting men of the Ruh.

Llaw

A Martian dwarf.

Haral

Last of the line of Karadoc.

Parras

Seer of Ruh.

Ed Fallon

Head of the Terran Exploitations Company.

Jaffa Storm

His right hand man. Rather large Terro-Mercurian.

Hugh St. John

Unionist politician.

Vargo

Venusian muscle leader.

Mayo McCall

Anti-Terran activist and technician.

Jimmy

Press-ganged rebel.

Eran Mak

Civilised Martian Low-Canaler bandit and leader.

Christy

One of Fallon's.

Kyra

A Winged One woman.

William Lee Yancey

A young ship crewman Rick leaves money too that helps him get back on Mars.



ANIMALS

Black Apes

Used as press-gang hounds by the Terran Exploitations Company.


ORGANISATIONS

Terran Exploitations Company

Just as bad as they sound.

Crimpers

Press-gang groups.

Moderates

Political group of compromise between Earth and Mars.

Pan-Martians

Pro Mars political group.

Union Party

Unionist political group that wants to promote Earth's role on Mars.

Interplanetary Co-ordination Authority

Interworld legislative body.Has a Labor Board.

First Interplanetary Bank of Mars

Has an office in New York.

MPG

Martian Planetary Government.

MPP

Martian Planetary Patrol.




PLACES

Thieves' Quarter

Dodgy part of Ruh.

Phobos

Moon of Mars.

Street of Nine Thousand Joys

Street where you can purchase time with ladies of questionable virtue, in Ruh.

Ruh

Martian City-State.

King City

Capital of Ruh.

Deimos

The other Moon of Mars.

Administration Pylon

Large building, holds the TEC offices.

New Town

City being built.

Arianrhod

Has cliff caves.

Old City

In Ruh.

Kahora

Martian Trade city.

Polar Cities

The Thinkers live here, in a fabled cold region.

Darkside

Cold shadowed side of the planet.

Number Five Drift

Where one of the press gangs works.

Tower of Destiny

Place of seers.

Vhia

Trade City of Venus.

Jekkara

Martian Low Canal city.

Caer Hebra

Ancient city.

Thieves' Quarter

Dodgy part of Ruh.

Losanglis

Earth city.

Valkis

Low Canal city.

Jekkara Port

City spaceport.

Madame Kan's

Dodgy bar in Jekkara.


RACES

Marshies

Derogatory term for the locals.

Middle-Swampers

Venusians. Used as muscle by Fallon.

The Thinkers

First race of Mars. Still live in the Polar Cities.

Winged Ones

Ancient Martian flyers.

Shunni

Martian tribe.



PLANTS

Yrl-wood

Martian tree.


CONCEPTS

Low Martian

Common dialect.

Goliath

Biblical giant.

High Martian

Ancient dialect.


TECHNOLOGY

Venusian spider-silk

Used to make clothes.

Blaster

Energy hand weapon.

Collar of Ruh

Symbol of authority.

Visaplate

Part of a telescreen.

Fallonite

The chemically amorphous substance that was already beginning to revolutionize the Terran plastic industry.

Florent mirror

Uses infra red instead of visible light.

Tsamo

A Martian knockout drug.

Thought Projector

Thinker shield to keep people out.



MEDIA

Banner of the Twin Moons

Ruh war symbol.

Winged Victory of Samothrace

Old earth statue.


WEAPONS

Banning Shocker

Large non-lethal beam weapon.

Mickey shocker

Handgun beam weapon, non-lethal.

Disintegrators

Thinker weapon.

Mental amplifiers

Thinker weapon.

Energy projectors

Thinker weapon.


VEHICLES

Mary Ellen Dow

Ship they wanted Rick to leave on.


PLOT


Rick is not too keen on being pressganged into the rapacious and growing aptly named Terran company.

He also runs into prophecy when it is told that he will be an important player in the future of Mars - although he is not anyone of any particular note.

Others of import include a Winged Race woman, a technician who also opposes Fallon and company, a local gangster and a politician. If they can work out some sort of arrangement and leadership they will have the resources to oppose Fallon and his even less scrupulous and violent enforcer Jaffa Storm and his force of hired Venusian thugs.


3.5 out of 5

Thursday, April 1, 2010

The Sorcerer of Rhiannon - Leigh Brackett

Novelette

Number of words : 10000
Percent of complex words : 7.5
Average syllables per word : 1.4
Average words per sentence : 11.4


READABILITY INDICES

Fog : 7.6
Flesch : 74.1
Flesch-Kincaid : 5.8





CHARACTERS

Max Brandon

A grave-robber. Or adventurous explorer, depending on who you ask.

Jarthur

Head of the Society for the Preservation of Martian Relics.

Sylvia Eustace

Wants to marry Brandon. A bit of an adventurer herself.

Dhu Kar

Venusian. Brandon's rival.

Tobul

Lord of the Seven Kingdoms. Dead.

Kymra

Tobul's rival.


ORGANISATIONS

Society for the Preservation of Martian Relics

Respecters of Martian culture.


RACES

Prira Cen

The Blue Hairs, the oldest race of Mars.

Sorcerers of the Lost Islands

Rulers of Mars 40,000 years ago.


PLACES

Rhiannon

Place where the Lost Sorcerers ruled.

Lost Islands

Sorcerer hangout.

Phobos

Moon of Mars.


TECHNOLOGY

Circlet

Allows one of the dead minds to control a body.


WEAPONS

Needle gun

Handgun.

Projector

Can finish off one of these dead minds.

Prism

A negative energy device of destruction.


PLOT

Max Brandon is a charismatic archaeologic of questionable ethics, that ends up in trouble in the desert. He is looking for the Lost Islands of Rhiannon, where the ancient Sorcerer race dwells.

He gets more than he bargained for when he is possessed by a dead sorcerer, thanks to good old-fashioned super science crown. Even worse, the woman who wants to make an honest man of him is also taken by Tobul's arch enemy of another race.

Super science destruction looms, until a rival archaeologist arrives and they decide to make a deal - two ancient Martian figures with a body sharing arrangement could make a differenc for Mars.


3.5 out of 5

Wednesday, March 31, 2010

The Road To Sinharat - Leigh Brackett

Novelette

Number of words : 13000
Percent of complex words : 6.7
Average syllables per word : 1.4
Average words per sentence : 12.8


READABILITY INDICES

Fog : 7.8
Flesch : 74.1
Flesch-Kincaid : 6.1




CHARACTERS

Dr Matthew Carey

A Low Canaller on the run. Against the Rehabilitation Project.

Derech

Owes Carey, so helps him get away.

Howard Wales

Earth Interpol man.

Alan Woodthorpe

Rehabilitation Project administrator.

Arrin

Martian woman of the old school, travels with them.


PLACES

Jekkara Low Canal

Full of black water.

Barrakesh

Low Canal city.

Kesh

Martian dryland area.

Shun

Martian dryland area.

Sinharat

The Ever-Living. The Forbidden city.

Valkis

Martian Low Canal city.

Kahora

Martian city.

Kharif

Suffered from the Ramas by proximity.


RACES

Ramas

Ancient Martian immortals by body transfer.

Shunni

Martian Dryland tribe.


CONCEPTS

Low Martian

Common dialect.

High Martian

Ancient language.


ORGANISATIONS

United Worlds Court

Body for justice.

Rehabilitation Project

Carey tried to sabotage this project to irrigate Mars.

Council of City-States

Martian political body.

United Worlds Planetary Assistance Committee

Rehabilitation organisation.


PLOT

Dr Matthew Carey has done his best to hinder and slow down the Rehabilitation Project, but now is on the run, with the Interpol variant after him. An old acquaintance helps him escape, and they go on the run in the desert along with a Martian woman.

The end up in Sinharat, and see that this sort of thing has happened before, with the Ramas - and the Dryland tribes are willing to go to war over the Rehabilitation Project. When Wales catches up to Carey and realises the precarious situation and they see some Rama history tapes he agrees it is a bad idea, and tells the chiefs they will shut down the Project.


3.5 out of 5

Monday, March 29, 2010

The Last Days of Shandakor - Leigh Brackett

Novelette

Number of words : 12000
Percent of complex words : 5.9
Average syllables per word : 1.4
Average words per sentence : 11.8


READABILITY INDICES

Fog : 7.1
Flesch : 77.4
Flesch-Kincaid : 5.4




CHARACTERS

John Ross

An anthropologist studying Mars on a Terran foundation grant.

Kardak

Jon Ross' head drover.

Corin

Shandakor man John Ross meets in a bar.

Duani

Young Shandakor woman.

Rhul

He is a leader in Shandakor.

Millikan

Nobel prize winner for physics, for work on the electron.


ORGANISATIONS

Shunni

Martian desert tribe.

Keshi

Martian desert tribe.

Kings of Mekh

Ancient Martian rulers.



PLACES

Jekkara

Martian Low Canal city.

Valkis

Martian Low Canal city.

Barrakesh

Martian Low Canal city.

Drylands

Desert area of Mars.

Upper Shun

High plains in the Shunni tribal region.

Kahora

Martian Trade City.

Shandakor

Fabled Martian city, almost dead.

Wells of Karthedon

On the way to Shandakor. The locals will not go past this point.

Outer Kesh

Boundaries of this desert tribal region.

Mekh

Martian barbian region to the east.

Taarak

Far eastern region of Mars.

Norlands

Martian barbarian region.

Marches

Martian barbarian region.

Western Gate

Entrance to Shandakor.

Place of Sleep

Final resting place the denizens of Shandakor have chosen.


TECHNOLOGY

Cinnabar

Mercury sulfide, red colored.

Globe

Shandakor illusion generator.


CONCEPTS

High Martian

Ancient Mars language.


PLOT

John Ross is an Earth anthropologist who comes across a resident of Shandakor and his story while stopping for a drink. He offers to travel back with him, but Corin doesn't make it. There are literally barbarians at the gates of Shandakor, but Ross enters anyway.

The locals won't let him leave, because it would show they are weak. Which is actually true, as their water supply is cut off, and they have no weaponry capable of dealing with a vastly superior numerical force. Despite the chained Ross' pleas, they decide to go to The Place of Sleep, but Duani makes sure he is free first.


4.5 out of 5

The Beast-Jewel Of Mars - Leigh Brackett

Novelette

Number of words : 14900
Percent of complex words : 6.0
Average syllables per word : 1.4
Average words per sentence : 12.1


READABILITY INDICES

Fog : 7.2
Flesch : 78.6
Flesch-Kincaid : 5.3





CHARACTERS

Burk Winters

An ex-space officer, looking for his Shanga addicted ex-girlfriend.

Johnny Niles

A young ship officer, shipmater of Winters.

Kor Hal

Head of the Shanga organisation.

Jill Leland

Winters' lost old girlfriend.

Halk

Keshi assistant of Hal's.

Fand

She is a Shanga and Valkis ruler.


VEHICLES

Starflight

The ship Winters and Niles were on.

Flatcars

Ground transport.


PLACES

Kahora

Martian Trade City.

Vhia

Venusian city.

N'York

Earth city.

Sun City

Mercurian city in the Twilight Belt.

Glassite Refuges

Outer Worlds population centres.

Tri-Planet

A Kahoran hotel.

Jekkara

Martian Low Canal city.

Valkis

Martian Low Canal city, also site of the Shanga operation and Kings.

Barrakesh

Martian Low Canal city.

Kesh

Barbarian region of Mars.

Phobos

Martian moon.

Caer Dhu

Ancient Martian city where Shanga was invented.


TECHNOLOGY

Shanga

The going back drug. Reverts people to a primitive state.

Neuro-psychic therapy

Mental adjustment technique on Mars for stress relief.


CONCEPTS

High Martian

Ancient Martian language.

Pithecanthropus Erectus

Early Terran ancestor.


ORGANISATIONS

Kings of Valkis

Ancient Martian rulers.



PLOT

Winters quits the ship he is on to go back to the Shanga organisation on Mars, to try and find Leland, an old lover. The going back drug tempts him with its primitive animalistic reversion and life.

A negotiation and large payment leads him to Valkis and the woman in charge. A fanatic of the Martian old ways - and happy to see Terrans disgrace themselves, especially for sport.

Winters tries to do something about this, and does find Leland. He instigates a conflict between the Shanga beasts and their guards, allowing the pair to escape, but wondering if they can truly get away from the drug, or if it can be stamped out.


4 out of 5

Quest Of the Starhope - Leigh Brackett

Short Story

Number of words : 5700
Percent of complex words : 6.2
Average syllables per word : 1.4
Average words per sentence : 9.7


READABILITY INDICES

Fog : 6.3
Flesch : 79.2
Flesch-Kincaid : 4.6




CHARACTERS

Bert Quintal

Exploitative explorer.

Butch

Quintal's indentured small Venusian lifeform with mental powers. He keeps him working for him due to threats against his wife.

Chika

Chief of a group of winged Martians, the People of the Sky.

Hjan

Chika's mate, he also heads a working group.


VEHICLES

Starhope

Quintal's spaceship.


TECHNOLOGY

Cyclotron

A type of particle accelerator.

Anti-gravity metal

The People of the Sky have access.


PLOT

Quintal is exploring Mars with Butch, looking to make money in an unsavoury manner. Already forcing Butch to work for him, he discovers the People of the Sky, and the technology they have access to.

This will be worth a fortune, so he tries the same hostage taking intimidatory tactics he has used before. Eventually, Butch and Chika decide they have had enough and take the offensive to take care of Quintal.


4 out of 5

Sunday, March 28, 2010

Purple Priestess Of the Mad Moon - Leigh Brackett

Short Story

Number of words : 6900
Percent of complex words : 8.5
Average syllables per word : 1.5
Average words per sentence : 14.8


READABILITY INDICES

Fog : 9.2973
Flesch : 68.7083
Flesch-Kincaid : 7.3469





CHARACTERS

Harvey Selden

An artifact expert working for the Bureau of Interworld Cultural Relations.

Bentham

Third Officer on the Goddard.

Firsa Mak

A Martian, concerned with the old rituals.

Altman

An Earthman, guest of Mak's.

Mrs Altman

Altman's wife.

Lella

A Martian woman who participates in the old rituals.

Loughlin Herbert

A diplomat who died while looking into the Mad Moon ritual.


VEHICLES

TSS Goddard

An observation ship.


PLACES

Kahora

Martian city, growing. Now an eight-domed administrative centre of the planet.

Triangle

Part of Kahora, representing the Three Worlds.

Vashna

Martian moon. Also called Deimos.

Denderon

Martian moon. Also called Phobos, and the Mad Moon in certain phases.

N'York

Earth city.

Jekkara

Martian city.

Valkis

Martian city.

Low Canals

An area of Mars these cities are in.



CONCEPT

Umbrella Treaty

Old Martian corruptible agreement.

High Martian

Martian dialect.

Low Martian

Martian dialect.

Purple Priestess

Ancient servant of a Dark Lord, and not so ancient, as it turns out.



ORGANISATIONS

Bureau of Interworld Cultural Relations

Selden's employer, concerned with the arts on various planets.

World Government of Terra

Earth political body at the time of the Umbrella Treaty.

Martian Federation of City-States

Martian political body at the time of the Umbrella Treaty. Broke.

Khalide Kings of Jekkara

Two thousand years ago, their Seventeenth Dynasty. Lella has jewellery from that time.




PLOT

Selden goes down to Mars from an observation ship, and visit Mak's house with Bentham. He meets a woman Lella, of a type he has not seen before. From there he is shanghaied into observing the Purple Priestess Mad Moon ritual and isn't able to cope, but survives. The others want him to tell the Bureau, but he runs for Earth instead, into therapy. However, at the end a communique arrives from Lella, saying she is waiting for him at the next ritual.


3.5 out of 5

Martian Quest - Leigh Brackett

Short Story

Number of words : 6200
Percent of complex words : 6.8
Average syllables per word : 1.4
Average words per sentence : 10.4



CHARACTERS

Martin Drake

A chemist pretending to be a secretary coming to the Martian reclaimed area.

Terra Brooke

A girl, neighbour of Drake's in his new area.

Tels

Venusian settler in the reclaimed area. Drake's land is next to his.

George Breckner

Martin Drake's businessman uncle.


PLACES

Rivatka

A Martian reclaimed area.

Tchava

A Martian reclaimed area.

Thern

A city, centre of Rivatka.


ORGANISATIONS

Tri-Council

Solar System political organisation.

Interworld Enterprises

Company of Martin Drake's uncle.


ANIMALS

Vaard

Martian hairy, ugly hairless horselike animal.

Khom

Great Martian desert lizard. "Wicked triangular heads shot up from the ruined vines, horny reptilian heads framed in ruffs like Triceratops. Bodies two feet longer than a tall man raised high in ominous preparation on strong clawed legs, and tails—...Khom had a tail as long as his body and his head together; a mighty, supple flail armed with rows of deadly spikes."


PLOT

Martin Drake comes to Mars, an Earthman basically indentured to a wealthy uncle who took him in. After a lab incident, the chemist leaves, and decides to settl e in the Martian reclaimed area. He meets his neighbour, who begins to fill him in on the problems they face.

The chief of these other than hard work and hard living in a dry desert landscape is a giant lizardlike creature that eats all their crops, and is mostly impervious to standard weaponry. Tels discovers Drake is no secretary, but a chemist, and implores him to study the problem - as the program will have its funding cut off in less than two weeks.

Drake gets nowhere until one of the Khom is killed, and he gets to dissect the body, uncovering how the beasts feed - and what he can do to their food cycle to basically wipe them out, much like poisoning rats or ants to go back and spread the damage to their fellow.


3.5 out of 5

Mars Minus Bisha - Leigh Brackett

Novelette

Number of words : 8000
Percent of complex words : 6.5
Average syllables per word : 1.4
Average words per sentence : 11.4


READABILITY INDICES

Fog : 7.2
Flesch : 78.2
Flesch-Kincaid : 5.2




CHARACTERS

Fraser

An Earthman and doctor. Working on Mars on a Grant.


Bisha

Martian outcast girl. Thought to be carrier of an epidemic.


Tor-Esh

Martian healer.


ORGANISATIONS

Medical Foundation

Terran organisation that gives charitable grants to allow doctors to work with people that need it. In this case on Mars.

Old Men

Martian elders.


PLACES

Karappa

Martian city. Site of the Terran consulate.


VEHICLES

Trac-car

Desert transport.


TECHNOLOGY

Quonset

A small temporary dwelling.


MEDIA

Wagner's Fire Music

A favorite of Fraser's.


PLOT

A Terran doctor working for charity on Mars comes across a girl who has been outcast by her tribe. He thinks she may be carrying a disease. However, when he starts to feel bad and thinks he may be catching it, he talks to a Martian healer:

"You have come with your thundering ships, your machines and your science, giving the lie to our gods, who we thought had created no other men but us. You look upon us as degraded and without knowledge—and yet you too are an ignorant people, not because you have forgotten, but because you have not yet learned. There are many sciences, many kinds of knowledge. There have been races on Mars who could build the canals. There were others who could see without eyes and hear without ears, who could control the elements and cause men to live or die as they willed it, who were so powerful that they were stamped out because men feared them. They are forgotten now, but their blood is in us. And sometimes a child is born—"

He realises that the girl is a sort of parasitical vampire, a throwback to an older race, living off others, although with those of her kind, of whom there apparently are more. Which is why her tribe wanted to kill her. The doctor still wants to try and find a way to save her, even at risk to himself, which is where it finishes.


4 out of 5

Friday, January 8, 2010

Sea-Kings Of Mars - Leigh Brackett

Novel

Number of words : 45000
Percent of complex words : 6.4
Average syllables per word : 1.4


READABILITY INDICES

Fog : 9.2
Flesch : 73.4
Flesch-Kincaid : 7.2

: The Sword Of Rhiannon - Leigh Brackett


SETTING


Jekkara

Martian City.

Madam Kan's

Dodgy bar in Jekkara.

Old Town

Suburb of Jekkara. Old Jekkara, with its docks of stone and marble still standing in the dry and dust-choked harbor, was old beyond any Earth conception of the world.

New Town

Suburb of Jekkara. The New Town of Jekkara, the living town down by the canal, had been old when Ur of the Chaldees was a raw young village.

Tomb Of Rhianon

Where Penkawr finds the sword, and Carse ends up travelling back in time.

Sark

Ancient Martian city.

Khondor

Ancient Martian city.

White Sea

Where Carse is taken prisoner and made to row.

Black Banks

Off the White Sea.

Caer Dhu

Dhuvian city.



CHARACTERS

Matt Carse

"Archaeologist, renegade, looter of tombs."

Pankawr of Barrakesh

Finds The Sword of Rhiannon, and wants to give it to Carse.

Rhiannon

A Quiru. "...the Cursed One, whose sinful pride had caused some mysterious catastrophe." and "...sinned by teaching too much wisdom to the Dhuvians."

Boghaz Hoi

A Valkisian. "...big, fleshy and soft-looking, a Martian who wore a kilt that looked ridiculously scanty on his fat figure. His face was moonlike, creased and crinkled in a reassuring grin"

Scyld

A Sark slaveship captain.

Lady Ywain

Sark princess and slaver. "She stood like a dark flame in a nimbus of sunset light. Her habit was that of a young warrior, a hauberk of black mail over a short purple tunic, with a jeweled dragon coiling on the curve of her mailed breast and a short sword at her side. Her head was bare. She wore her black hair short, cut square above the eyes and falling to her shoulders. Under dark brows her eyes had smoldering fires in them. She stood with straight long legs braced slightly apart,"

King Garach

Sark ruler and Yvain's father.

Callus

Scyld's slaveship whip man.

Jaxart

Khond slave.

Shallah

A Swimmer.

Naran

Her mate.

Lorn

Slave, of the Sky Folk, wings crippled.

Rold

Ruler of the Sea-Kings in Khondor.

Emer

Rold's sister. A seer.

Ironbeard

Rold's admiral.

S'San

Dhuvian travelling on the Sark slave ship.

Thorn of Tarak

One of the Sea-Kings.

Hishah

A Dhuvian.


FOOD

Thil

Martian alcoholic drink.


WEAPONS

Proton-gun

Deadly hand weapon.

The Sword of Rhiannon

Ancient Quiru blade, made by its namesake.


PLACES

Valkis

Martian Low-Canal City.

Barrakesh

Martian Low-Canal City.

Kahora

Martian city.

Phobos

Moon of Mars.


ORGANISATIONS

Earth Police Control

After Carse.

The Wise Ones

Three Swimmer elders and judges.

The Sea-Kings

An alliance to the West that opposes Sark.


RACES

Quiru

Hero-gods who were human yet superhuman, who had had all wisdom and power.

Sark

Slavers. Rule east, north and south of the White Sea.

Khond

People of Khondor.

Swimmers

Ancient Martian Aquatic people, Halflings.

Skyfolk

Ancient Martian winged people, Halflings.

Dhuvians

The Serpents, Halflings. Masters of Ancient technology.


TECHNOLOGY

Krypton-lamp

Runs using krypton, the element.


PLOT

Matt Carse is a tomb raider, and stumbles across a dodgy acquaintance who has beaten him to this one and found the Tomb of Rhiannon, and the Sword within. He wants to sell it to Carse because he will be able to flog it more easily and for a better price. Carse takes the sword and finds the Tomb - but is sent back in time to that of Sark and the Sea-Kings.

He is taken for a Khond spy and falls in with Bolgaz the rogue, who wants the Sword, and will try and use Carse to try and save himself from Sark slavers, but no luck. They end up manning the oars on Lady Ywain's ship, which also harbours a Dhuvian. Carse is a wild-card in the situation, and no-one is quite sure of him as he does not fit in politically. He engineers an uprising, and also has an 'I hate you, kiss me now' chemistry with Ywain. the warrior princess of Sark.

They head for Khondor, where the leader Rold's sister, a seer, foretells bad things because of Sark - and the influence of Rhiannon upon him does not help anyone into trusting him. It is Rhiannon's fault that the Dhuvians have Quiru technology and it is this which makes Sark impregnable. However, because of his time in the Tomb, Carse has actual contact with the mind of Rhiannon - which can speak through his body, so this is both good and bad. It gives the Sea-Kings an opportunity to take down Sark's forcefield through Rhiannon's help, and initiation a more just society.

This accomplished, Carse realises he should go home, even though he rather likes the ancient past. Ywain, an outcast and alive and free on sufferance asks to go with him, as she has no place left and didn't like her home anyway. Carse agrees, and they take the time trip through the Tomb back to his Jekkara.


4.5 out of 5

Thursday, January 7, 2010

The Treasure Of Ptakuth - Leigh Brackett

Short Story

Number of words : 6000
Percent of complex words : 7.3
Average syllables per word : 1.4
Average words per sentence : 11.5


READABILITY INDICES

Fog : 7.5
Flesch : 73.0
Flesch-Kincaid : 5.9





SETTING

Ptakuth

Ancient Martian city with advanced technology that can confer immortality, so the legend goes and truth reveals.


CHARACTERS

Terence Shane

Earthman adventurer.


Thaldrek of Ved

Martian adventurer.


Zendra Challoner

Shunni goddess-queen leader, only half Shunni.


Harold Challoner

Zendra's father. Apparently became a god and suicided, after he led a previous expedition to Ptakuth.


PLACES

Atlantis

Ancient legendary city on Earth.

Phobos

Moon of Mars.


ORGANISATIONS

Martian Archaeological Foundation

Terry Shane's employer.


RACES

Shunni

Martian barbarians.


PLOT

Terry Shane is an adventurer hired by the Martian Archaeological Foundation to find Ptakuth. He has a rival, in Indiana Jones style, and one somewhat dodgier.
They run into Zendra Challoner and some Shunni warriors. She is half Shunni, and her father found Ptakuth - and died, because: ""This much I can say, Shane; tell it to the men of the Martian Foundation, and let them make what good they can of it. The cyclotron fired hydrogen bullets against a screen of yttrium. Using rubidium filters, the scientists of Ptakuth generated a ray with a wonderful property; the property of making the human bloodstream radio-active with a gamma-principle. This gamma element in the blood gave a power of regeneration to the body cells, but most of all, being in itself a germ-destroying element, it made the human body immune to all disease. You can see how this would extend the life span.

"The tragedy was that the ray destroyed whatever mysterious center of the brain it is that controls sleep. Imagine, Shane; a lifetime of several centuries, with never a moment's relaxation in sleep, never a quiet time of darkness and rest. Every second of every day lived to the uttermost. Ptakuth went mad! Like Challoner, it destroyed itself, and the rest of the world said it was cursed. Ptakuth was shunned."

There's another flaw that Shane's rival Thaldrek understands. Stand in there too long, and you die. Shane has to keep this from happening both to Zendra, and himself.


3.5 out of 5

The Veil Of Astellar - Leigh Brackett

Novelette

Number of words : 11000
Percent of complex words : 5.4
Average syllables per word : 1.4
Average words per sentence : 10.7


READABILITY INDICES

Fog : 6.4
Flesch : 79.6
Flesch-Kincaid : 4.8




SETTING

The Veil

A ship swallowing region.

Jekkara

Martian City

Madame Kan's

Notorious Jekkaran bar.

Astellar

Small hidden world of space vampire aliens.


CHARACTERS

Stephen Vance-Jay Goat

Spaceman, changed by his encounter in the Veil, originally from Beverly Hills, California. Now three hundred years old.

Missy

Dead woman.

Brad

Passenger on the Queen Of Jupiter. Partner of Virgie.

Virgie

Passenger on the Queen Of Jupiter, has a baby.

Gallery

Black Irish sensitive.

Shirina

Astellarian leader and recruiter of Vance. "She, and her race, had no need of clothing. Their lazy, sinuous bodies had a fleecy covering that wasn't fur or feathers or tendrils but something of all three. They had no true color. They changed according to light, in an endless spectrum of loveliness that went far beyond the range you humans know.

Now, in the dark, Shirina's aura glowed like warm pearl. I could see her face, faintly, the queer peaked triangular bones covered with skin softer than a humming-bird's breast, the dead-black, bottomless eyes, the crest of delicate antennae tipped with tiny balls of light like diamonds burning under gauze."

Flack

Man who became an Astellarian.




ORGANISATIONS

Interworld Space Authority Headquarters

Travel administrators.


FOOD

Thil

Martian booze.

Desert-cactus brandy

Obviously Martian booze.


VEHICLES

Queen Of Jupiter

Passenger ship.


CONCEPTS

Getak

A gambling game.


TECHNOLOGY

Rosson deflectors

Allow ships safer passage through the Asteroid Belt.

X-Crystals

Psi-amplifiers in the Veil.


PLOT

Vance was human, once until he entered the Cloud of Astellar. Now over 300 years old he helps lure people to Astellar so their life forces can be drained, keeping the Astellarians alive. Doing so on Mars, he influences the liner Queen of Jupiter back to Astellar. However, a passenger, Virgie on board has a locket belonging to his long dead lover named Missy, and bears a resemblance. He earlier gave his name to her as J. Goat. Indeed, a second time around as Virgie's influence on him leads him to attack the Astellarians and destroy the means to renew his own longevity.


4 out of 5


Short Story

Number of words : 6000
Percent of complex words : 7.3
Average syllables per word : 1.4
Average words per sentence : 11.5


READABILITY INDICES

Fog : 7.5
Flesch : 73.0
Flesch-Kincaid : 5.9


: The Treasure Of Ptakuth - Leigh Brackett


SETTING

Ptakuth : The Treasure Of Ptakuth - Leigh Brackett

Ancient Martian city with advanced technology that can confer immortality, so the legend goes and truth reveals.


CHARACTERS

Terence Shane : The Treasure Of Ptakuth - Leigh Brackett

Earthman adventurer.


Thaldrek of Ved : The Treasure Of Ptakuth - Leigh Brackett

Martian adventurer.


Zendra Challoner : The Treasure Of Ptakuth - Leigh Brackett

Shunni goddess-queen leader, only half Shunni.


Harold Challoner : The Treasure Of Ptakuth - Leigh Brackett

Zendra's father. Apparently became a god and suicided, after he led a previous expedition to Ptakuth.


PLACES

Atlantis : The Treasure Of Ptakuth - Leigh Brackett

Ancient legendary city on Earth.

Phobos : The Treasure Of Ptakuth - Leigh Brackett

Moon of Mars.


ORGANISATIONS

Martian Archaeological Foundation : The Treasure Of Ptakuth - Leigh Brackett

Terry Shane's employer.


RACES

Shunni : The Treasure Of Ptakuth - Leigh Brackett

Martian barbarians.


PLOT

Terry Shane is an adventurer hired by the Martian Archaeological Foundation to find Ptakuth. He has a rival, in Indiana Jones style, and one somewhat dodgier.
They run into Zendra Challoner and some Shunni warriors. She is half Shunni, and her father found Ptakuth - and died, because: ""This much I can say, Shane; tell it to the men of the Martian Foundation, and let them make what good they can of it. The cyclotron fired hydrogen bullets against a screen of yttrium. Using rubidium filters, the scientists of Ptakuth generated a ray with a wonderful property; the property of making the human bloodstream radio-active with a gamma-principle. This gamma element in the blood gave a power of regeneration to the body cells, but most of all, being in itself a germ-destroying element, it made the human body immune to all disease. You can see how this would extend the life span.

"The tragedy was that the ray destroyed whatever mysterious center of the brain it is that controls sleep. Imagine, Shane; a lifetime of several centuries, with never a moment's relaxation in sleep, never a quiet time of darkness and rest. Every second of every day lived to the uttermost. Ptakuth went mad! Like Challoner, it destroyed itself, and the rest of the world said it was cursed. Ptakuth was shunned."

There's another flaw that Shane's rival Thaldrek understands. Stand in there too long, and you die. Shane has to keep this from happening both to Zendra, and himself.


3.5 out of 5

Water Pirate - Leigh Brackett

Short Story

Number of words : 6000
Percent of complex words : 6.6
Average syllables per word : 1.4
Average words per sentence : 12.6


READABILITY INDICES

Fog : 7.67
Flesch : 72.5
Flesch-Kincaid : 6.3



SETTING

In 2418

Valkis

Martian city.

Teka Desert

Mountainous dry area out from Valkis.


CHARACTERS

Johan Gray

Chief of Special Duty of the Convoy Fleet.

Jaffa Gray

His son and investigator.

Lhara

A warrior-girl of Kesh.

Lhar

Her brother.

Rha

An alien from Vhila, a golden swimmer from a water-world with three suns.


ORGANISATIONS

Trans-Galactic Convoy Fleet

Shipping protection group.


PLACES

Kesh

Martian barbarian dryland state.


VEHICLES

Kallman two-seater

Small flying craft.


TECHNOLOGY

Ultra-visor

Display mechanism.


WEAPONS

Paralysis Gun

Non-lethal sidearm.

Heat Gun

Lethal sidearm.


PLOT

Rha, an alien from a water-world has taken Lhara's brother hostage. She finds Jaffa Gray, son of a powerful administrator, and paralyses him, wanting to use him. She finds out Rha is more than a bandit, being an alien scientist wanting to save his amphibious people, under siege on their own world. He too wants to use Jaffa's ability to sway his father for help. Jaffa decides that his cause is worthy enough to forgive his crimes, and offers to intercede.


3.5 out of 5

Saturday, December 12, 2009

The Ark Of Mars - Leigh Brackett

Planet Stories, September 1953, (Sep 1953, Jack O'Sullivan, Love Romances Publishing Co., Inc.; Stamford, CT, $0.25, 116pp, Pulp, magazine) Cover: Kelly Freas - [VERIFIED]
American Science Fiction Magazine, #26, (1954, uncredited, Malian Press, -/9, ph, magazine)

I've read this as incorporated into Alpha Centauri or Die! So no length measurement other than it is likely a novella, but could be a long novelette, as Alpha Centauri or Die is 40,000 words, so about half that. Rating is from what I read in the above.


3 out of 5

The National Library has a copy :- http://catalogue.nla.gov.au/Record/1587289

http://www.isfdb.org/cgi-bin/title.cgi?77141